Notice: The called constructor method for WP_Widget in LayerSlider_Widget is deprecated since version 4.3.0! Use
__construct()
instead. in /hermes/bosnacweb04/bosnacweb04az/b1927/ipg.moulindieselcom/wp-includes/functions.php on line 3902 lighting Archives - Moulin Diesel: the Art of Ian Stone

Archives

Badass Lighting #3: Lens Flares

Badass Lighting #3: Lens Flares

Welcome to the third installment in my Badass Lighting series where we go over the oft-overused-and-abused effect, the lens flare. In the last two posts I discussed fresnel effects and specular bloom effects. Technically a lens flare isn’t a separate entity from those two, since a real-world lens flare is caused by either intense fresnel ... Read More
Badass Lighting #2: Specular Bloom

Badass Lighting #2: Specular Bloom

My last post started the topic of “hyperreal lighting” by dealing with the fresnel effect. Now I want to move on to the second kind: specular bloom. Specular bloom is related to the fresnel effect and, under the right kind of light, includes fresnel lighting. However specular bloom also includes more direct surfaces (rather than mainly ... Read More
Badass Lighting #1: Fresnel Effects

Badass Lighting #1: Fresnel Effects

I’m a fan of hyperrealism. My definition of hyperrealism, though, is “stuff that defies the laws of physics but looks pretty damn cool nonetheless.” In fact, good hyperrealism sells itself well enough that you might not even notice that stuff wouldn’t work that way. But in an alternate universe (especially the one in my head) ... Read More